Inventory System

Originally made using the old Unity3D GUI methods, this inventory system allows players to pick up, drop and move items in the game. The GUI uses only Unity standard, and as such does not look amazing. However, as a programmer and not an artist, this is not a problem for me.

This is what the player will initially see upon opening the inventory.

It is possible to scroll down through the numerous slots available

When an item is added to the inventory, it pulls an icon from the Item class and uses it as the icon. The item is placed in the nearest available slot to the top left of the inventory.

By clicking on the item and clicking on another slot, the player can move the item the specified slot.

If you would like the source of this project, please contact me.